OrderConceptTypeTitleDuration:00:30
1CalmnessGameBoundary - Building Value10:00-:10:30-:40
2CalmnessGameFigure of 810:10-:20:40-:50
3CalmnessDiscussionCalmness Triad10:20-:30:50-:00
4CalmnessGameBoundary - Cues10:30-:40:00-:10
5CalmnessGameCalming Touches10:40-:50:00-:20
Calmness Triad
Passive Calming Activities
Calmness Protocol
Active Rest
16 hours a day sleep
Social sleepers
REM - must be able to stretch out
calm zones
Ditch the bowl
Ditch the routine
OrderConceptTypeTitleDuration:00:30
1ConfidenceGameSurface Paradise10:00-:10:30-:40
2ConfidenceGameCardboard Chaos10:10-:20:40-:50
3ConfidenceDiscussionConfidence & Body Language10:20-:30:50-:00
4ConfidenceGameNovelty Party10:30-:40:00-:10
5ConfidenceGameKnock ‘Em Over10:40-:50:00-:20
Confidence & Body Language
Subtle stress signals
Canine ladder of aggression
Don't punish the growl
Trigger stacking
OrderConceptTypeTitleDuration:00:30
1EngagementGameFunder10:00-:10:30-:40
2EngagementGameTornado10:10-:20:40-:50
3EngagementDiscussionThe Benefits of Engagement10:20-:30:50-:00
4EngagementGameTyphoon10:30-:40:00-:10
5EngagementGameOrientation Games10:40-:50:00-:20
What is recall?
Loose lead walking
Where to play the games
Type of food
You
When to play the games
OrderConceptTypeTitleDuration:00:30
1Impulse ControlGameAeroplane Game10:00-:10:30-:40
2Impulse ControlGameToy Switch10:10-:20:40-:50
3Impulse ControlDiscussionImpulse Control10:20-:30:50-:00
4Impulse ControlGameMouse Game10:30-:40:00-:10
5Impulse ControlGameGet It10:40-:50:00-:20
Frustration & impulse control
Dog's brain
Premack
Add bits of frustration for frustration inoculation - ditch the bowl
Positive Interrupter
OrderConceptTypeTitleDuration:00:30
1DisengagementGameDistraction > Mark > Treat10:00-:10:30-:40
2DisengagementGameA to B10:10-:20:40-:50
3DisengagementDiscussionDisengagement - Prompting v Capturing10:20-:30:50-:00
4DisengagementGameDisengage Game10:30-:40:00-:10
5DisengagementGameGet It10:40-:50:00-:20
Should you wait for your dog to disengage from a distraction, or should you prompt them?

I think that depends on the distance from the distraction and how much you’ve been practicing DMT. The more that you play DMT, the more likely your dog is to disengage voluntarily as they’ve learned that with distractions come rewards.

Distance is key too. Your dog is more likely to be able to disengage when the distraction is in the distance than when it’s close up.

Consider the likely outcome too. Is the distraction likely to remain a safe distance? In which case waiting for your dog to look away of their own accord would be great. If however the distraction is coming closer, allowing your dog to stare at it and anticipate its arrival is unlikely to have a good outcome and prompting disengagement would be the best choice in these circumstances.

How best to reward disengagement? That depends on what the dog finds rewarding. In some instances rewarding the dog with high value food whilst walking away from a distraction would be appropriate. Food isn’t your only option. You could use a game, or environmental rewards, such as sniffing. You could use the get it game as a reward, for example, as a reward for disengaging from a favourite toy, you could tell them to get the toy and have a game with it.
OrderConceptTypeTitleDuration:00:30
1ArousalGamePace Changes10:00-:10:30-:40
2ArousalGamePaint the Town Red10:10-:20:40-:50
3ArousalDiscussionArousal and its Effects10:20-:30:50-:00
4ArousalGameTouch and Massage10:30-:40:00-:10
5ArousalGameOrientation Games10:40-:50:00-:20
Hormones
Bucket
Drainage hole
Dog's brain